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"A lost remnant."

Ledgermayne

Ledgermayne, The Incarnation

Ledgermayne is the thirteenth challenge on the Lords of Chaos board.

Attacks[]

  1. Ledgermayne blasts its foe with a bubble of mana.
    • 'This place... It is recognized... More Mana is required...'
    • Randomly targets 1 of North, West, or South as a Mana wellspring (see Mechanics).
    • Applies 'Mana Starved: Hungering for Mana' for 5 turns.
    • Attacks for 2 hits of 100% ??? Magic damage (200% total).
  2. Ledgermayne blasts its foe with a bubble of mana.
    • 'This presence... It is recognized... Mana levels approaching critical mass...'
    • Randomly targets 1 of North, West, or South as a Mana wellspring.
    • Applies 'Mana Overflow: Overflowing with Mana' for 5 turns.
    • Attacks for 2 hits of 100% ??? Magic damage (200% total).
  3. Ledgermayne blasts its foe with a torrent of mana.
    • Attacks for 5 hits of 150% ??? Magic damage (750% total).
  4. Ledgermayne blasts its foe with a bubble of mana.
    • Heals itself for 7.5% of its maximum HP (1319).
    • Attacks for 2 hits of 100% ??? Magic damage (200% total).
  5. Ledgermayne blasts its foe with a root of mana.
    • Attacks for 1 hit of 100% ??? Magic damage.
    • Inflicts 'Rooted', a 3-turn stun.
  6. Ledgermayne blasts its foe with threads of mana.
    • Attacks for 3 hits of 100% ??? Magic damage (300% total).
      • Inflicts 'Essence Drain' for 5 turns, a 50% ??? Mana DoT.
  7. Ledgermayne blasts its foe with a torrent of mana.
    • Attacks for 5 hits of 150% weakness seeking Magic damage (750% total).
    • Inflicts an effect depending on whether Attack 1 or Attack 2 was used prior (see Mechanics).

Rotation[]

  • Ledgermayne's attack rotation is (1 OR 2) -> 3 -> 4 -> 5 -> 6 -> 7 -> repeat.

Mechanics[]

Mana Wellspring[]

  • Upon using Attack 1 or 2, Ledgermayne randomly targets one of the 3 pads (signified with a pulse effect).
  • Upon using Attack 7, if the player is standing on the indicated pad, heals the player for 10% of their maximum HP.
    • 'An acceptable position.' Your health is restored by the wellspring of Mana!

Mana Starved/Mana Overflow[]

  • Upon using Attack 1 or 2, Ledgermayne applies either 'Mana Starved' or 'Mana Overflow' respectively for 5 turns.
  • Upon using Attack 7, Ledgermayne checks the player's MP and may potentially have an effect depending on its value:
    • If 'Mana Starved' was applied and the player is above 50% of their maximum MP, automatically inflicts 'Mana Sap' for 99 turns, a 30X Null MP DoT, where X is the number of times Mana Sap has been applied.
      • 'Target Mana exceeding expected levels.' (Ledgermayne bathes in your excessive Mana!)
    • If 'Mana Overflow' was applied and the player is below 50% of their maximum MP, automatically adds 3 turns of cooldown to all of its target's skills besides trinkets and On-Demands.
      • 'Target Mana decreased to unsustainable levels.' (Insufficient Mana to satisfy Ledgermayne!)
    • If neither of these criteria are met, there is no effect.

Unstability[]

  • If Ledgermayne is below 50% HP (8793), it applies 'Unstable Reactions' for 6 turns inclusive at the start of every turn.
    • +100 Boost.
  • If Ledgermayne is below 25% HP (4397), it additionally applies 'Unstable Manaweave' for 6 turns inclusive at the start of every turn.
    • +180 Melee/Pierce/Magic.

Stats[]

Ledgermayne
Level 90, ???
STR 56 Defense
DEX 0 Melee: 35 Pierce: 35 Magic: 35
INT 337 Block: 35 Parry: 35 Dodge: 35
CHA 25
LUK 112 Offense
END 225 Dmg: 120 Element: ???
WIS 0 Crit: 26 Bonus: 48 Boost: 0%
HP: 17585
MP: 8230


Resistances[]

  • Shrink: 300
  • Immobility: 300

Gallery[]

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